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Amiga CD-Sensation: Golden Games
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Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
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Adventurer's
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Omega
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OmegaLib
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OHELP3.TXT
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1991-11-12
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INVENTORY
=========
omega inventories are now much different from other rogue-like games.
Unlike rogue, et al., you cannot directly employ every object you
carry. Every object may either go into your "pack" or into some
specific inventory slot such as "belt" or "ready hand" or "left
shoulder" etc. Some slots are dedicated to certain types of items
(eg, only armor can go in the armor slot), but other slots are general
purpose, like your belt or your shoulder.
It takes game time to transfer an object from your pack, (which can
hold a fixed number of items) to specific slots from which the item
may be useable. The pack is implemented as a mock-stack, so the
deeper you burrow into your pack looking for some item, the more game
time you are wasting. Therefore, carrying a whole lot of
(semi)useless items may be a strategically bad move. Of course, as
always, you can't carry more weight (either in your pack or in your
inventory slots) than is dictated by your current STRENGTH and
AGILITY.
INVENTORY CONTROL MODES
=======================
There are two type of inventory control: Interactive Display mode and
Quick mode. Which mode you use by default can be toggled by the
TOPLINE option settable with the 'O' command.
In Interactive Display mode, all the inventory slots are displayed in
the menu window. In Quick mode, only the message lines above the main
window are used, and therefore the slots are not all displayed, only
one of them at a time. Additionally, the commands are much different.
If it is possible for an item to be "in use" in the current slot, it
will on insert immidiately be applied in that slot. Therefore, if you
don't want to put some new unidentified weapon into use, don't try to
carry it in the weapon hand; the same holds for shields in the shield
slot, etc.
The amount of time each action takes is indicated below. Dropping two
items takes twice as long as dropping one item.
INTERACTIVE DISPLAY MODE:
The screen is divided up into four different areas: Commands, 'Up in
air', inventory and backpack. Each item is represented with an icon,
to get the name just press it. When an item is pressed it is also
selected, the commands needs this to have something to work on.
'pack' : Put the 'up-in-the-air' item into your pack, or the 'selected'
item. Takes 5 seconds.
'drop' : Drop the item currently in the 'up-in-the-air' slot, or in the
'selected' slot. Takes one second.
If the 'selected' item is in your backpack it take longer time
depending on how deep the item lies.
'take' : Take an item from your pack and put into the 'up-in-the-air'
slot. Takes 5 seconds + 1 second/item examined in pack. I.e.,
rummaging at three items before taking one takes 8 seconds.
'swap' : Swap the position between two items, inventory -> inventory,
(takes 2 sec.), inventory -> pack (takes 5 sec.) or pack ->
inventory (takes 5 sec + 1/item examined). If you swap between
ordinary slots then 'up-in-the-air' needs to be empty.
'help' : This page. Takes no time.
'stats': Switch to stats screen to view effect of the change if any.
'exit' : return to game, dropping any object in the 'up-in-the-air'
slot. Takes no time.
QUICK (TOPINV) MODE:
d: Drop an item. Takes one second.
p: Put some item into your pack. Takes 5 seconds.
s: Show the contents of your pack. Takes 5 seconds.
t: Take an item from your pack and put into some inventory slot, or
into the 'up-in-the-air' slot if the one selected is full.
Takes 5 seconds + depth of item in pack.
e: Exchange the 'up-in-the-air' slot with some slot. This
will merge two quantities of an item together if possible.
Either slot may be vacant, in which case it is a simple 'put'
or 'take' to a slot.
Takes 2 seconds.
x: Same as 'e' but quit inventory mode immediately if the
up-in-the-air slot is vacant after the action (ie, if it wasn't
an exchange, but was just a put). Helpful when picking up new items.
Takes 2 seconds.
~: Enter Display Mode. Takes no time.
?: Print this help. Takes no time.
ESCAPE: return to game, dropping any object in the 'up-in-the-air' slot.
Takes no time.
In quick mode, there is no 'selected' slot, instead the letter
identifying the slot must be entered following the command.
The 'e' and 'x' commands in quick both modes and 'swap' in display
mode are the ones you'll use most; it combines taking and putting from
inventory slot to "up-in-air" where picked-up items will be, and where
you will drop items from on leaving the inventory mode. Usually the
pack is used for items which it is not important to be able to get at
easily, while inventory slots are for useful items.